#include "ui.h" #include "playback.h" #include "labeller.h" #include #include #include #include namespace frontend { struct ui_impl { std::shared_ptr pb; std::shared_ptr llr; bool play = false; bool stalePrintout = true; }; ui::ui(std::shared_ptr playback, std::shared_ptr labeller) { data = std::shared_ptr(new ui_impl); data->pb = playback; data->llr = labeller; } bool handleKey(int keycode, const std::shared_ptr& data) { if(keycode != -1) { data->stalePrintout = true; if(keycode >= 48 && keycode <= 57) { // Number -> label std::size_t num = keycode - 48; if(num <= data->llr->getLabels().size()) { data->llr->applyLabel(data->llr->getLabels()[num-1], data->pb->getTime()); } } else { switch(keycode) { case 27: // Escape quits std::cout << std::endl; return true; case 32: // Space pauses data->play = ! data->play; break; case 65361: // Left seeks backward 1 frame data->pb->seekFrame(data->pb->getFrame() - 1); break; case 65362: // Up seeks backward 1 second if(data->pb->getTime() < 1) { data->pb->seekTime(data->pb->getTime() * -1); } else { data->pb->seekTime(data->pb->getTime() - 1); } break; case 65363: // Right seeks forward 1 frame data->pb->seekFrame(data->pb->getFrame() + 1); break; case 65364: // Down seeks forward 1 second data->pb->seekTime(data->pb->getTime() + 1); break; case 117: // u undoes data->llr->undo(); break; case 114: // r redoes data->llr->redo(); break; case 65535: // DEL deletes data->llr->deleteLabel(data->pb->getTime()); break; case 115: // s saves data->llr->save(); break; default: std::cout << "Pressed the " << keycode << " key" << std::endl; break; } } } return false; } backend::label* getCurrentRectLabel(ui_impl *data) { auto labs = data->llr->getEditableLabels(); for(auto rit = labs.rbegin(); rit != labs.rend(); rit++) { if(rit->location.nonzero()) { return &(*rit); } } return nullptr; } void mouseCallback(int event, int x, int y, int flags, void* userdata) { // userdata is actually a &shared_ptr auto data = static_cast(userdata); static bool mouseDown = false; // We're interested in left button down/up and movement when down if(event == cv::EVENT_LBUTTONDOWN) { // If the current frame doesn't have a rectangle label, then make one mouseDown = true; double time = data->pb->getTime(); auto lab = getCurrentRectLabel(data); if(lab && lab->time == time) { // Use this one } else { // Make one // Try to use the first rectangle annotation, fall back on normal, then "Rectangle" std::string name = "Rectangle"; if(!data->llr->getRectangleLabels().empty()) { name = data->llr->getRectangleLabels()[0]; } else if(!data->llr->getLabels().empty()) { name = data->llr->getLabels()[0]; } data->llr->applyLabel(name, time); lab = &data->llr->getEditableLabels().back(); } lab->location.x1 = x; lab->location.y1 = y; } else if(event == cv::EVENT_LBUTTONUP) { // Mouse is no longer down mouseDown = false; } else if(event == cv::EVENT_MOUSEMOVE) { // If the mouse is down, update x2 and y2 of current window if(mouseDown) { auto lab = getCurrentRectLabel(data); // It will be valid! TODO: Will it? std::cout << "Updating location from " << lab->location.x2 << ", " << lab->location.y2 << " to " << x << ", " << y << "\n"; lab->location.x2 = x; lab->location.y2 = y; } } } void ui::begin() { std::cout << "Playing a video that's " << data->pb->getMaxFrame() << " frames (" << data->pb->getMaxTime() << " seconds) long." << std::endl; std::cout << "Annotations:" << std::endl; int num = 0; for(auto ann : data->llr->getLabels()) { std::cout << ++num << ": " << ann << std::endl; } // Get window size struct winsize size; ioctl(STDOUT_FILENO, TIOCGWINSZ, &size); int cols = size.ws_col; // Register mouse callback data->pb->display("Video", (getCurrentRectLabel(data.get()))? getCurrentRectLabel(data.get())->location : backend::rect()); cv::setMouseCallback("Video", mouseCallback, data.get()); while(true) { data->pb->display("Video", (getCurrentRectLabel(data.get()))? getCurrentRectLabel(data.get())->location : backend::rect()); data->pb->interFrameSleep(); if(handleKey(cv::pollKey(), data)) { break; } if(data->play) { data->pb->seekFrame(data->pb->getFrame() + 1); } if(data->play || data->stalePrintout) { std::stringstream toPrint; toPrint << "Frame: " << data->pb->getFrame() << " (" << std::setprecision(4) << std::setw(6) << std::left << data->pb->getTime() << " s)"; std::string timeString = toPrint.str(); toPrint.str(""); // clear contents // Get surrounding labels auto labs = data->llr->getSurrounding(data->pb->getTime()); if(! labs.first.name.empty()) toPrint << labs.first.name << " (t=" << std::setprecision(4) << labs.first.time << ")"; else toPrint << "START (t=0)"; toPrint << " CURRENT "; if(! labs.second.name.empty()) toPrint << labs.second.name << " (t=" << std::setprecision(4) << labs.second.time << ")"; else toPrint << "END (t=" << data->pb->getMaxTime() << ")"; toPrint << std::string(cols - toPrint.str().size() - timeString.size() - 1, ' ') << timeString; std::cout << "\r\b\r" << toPrint.str(); std::cout.flush(); data->stalePrintout = false; } } } }