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authorYour Name <you@example.com>2021-05-09 19:01:59 -0400
committerYour Name <you@example.com>2021-05-09 19:01:59 -0400
commite044fc4255aa64ef1dbc3d20ed87ed6e2f61a6bd (patch)
tree344c09421c5839a764a132fe9166f0e6e3f90e45 /src/weapon.h
parentd13358b71ec15085f2638fd9c3fc634df62dfc94 (diff)
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Code refactoring
Diffstat (limited to 'src/weapon.h')
-rw-r--r--src/weapon.h59
1 files changed, 18 insertions, 41 deletions
diff --git a/src/weapon.h b/src/weapon.h
index c1047bb..da6700c 100644
--- a/src/weapon.h
+++ b/src/weapon.h
@@ -1,7 +1,7 @@
#pragma once
#include "item.h"
#include "rules.h"
-#include "json.hpp"
+#include <nlohmann/json.hpp>
#include <set>
namespace creature {
@@ -12,64 +12,41 @@ namespace entry {
class Weapon;
class Damage;
- std::string genText(const Weapon& w, const creature::Creature& c);
std::vector<rules::Ability> getAbilityOptions(const Weapon& w);
std::vector<Damage> rollDmg(const Weapon& w, bool versatile=false);
std::string formatDmg(const Weapon& w, const creature::Creature& c);
- class Damage : public Jsonable {
- public:
- Damage(const nlohmann::json& data) : count(data["dmg_die_count"]), sides(data["dmg_die_sides"]), type(data["dmg_type"]), isOr(data["is_or"]) {}
- const int count;
- const int sides;
- const std::string type;
- const bool isOr;
- int rolled = 0;
-
- nlohmann::json toJson(void) const {
- return nlohmann::json({
- {"dmg_die_count", count},
- {"dmg_die_sides", sides},
- {"dmg_type", type},
- {"is_or", isOr}
- });
- }
+ struct Damage {
+ int dmg_die_count;
+ int dmg_die_sides;
+ std::string dmg_type;
+ bool is_or;
+ int rolled = 0;
};
+ NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(Damage, dmg_die_count, dmg_die_sides, dmg_type, is_or);
class Weapon : public Item, public Substantial {
public:
- Weapon(const nlohmann::json& data, const nlohmann::json& base) : Item(base), damage(utils::json2vec<Damage>(data["damage"])), properties(data["properties"]), weaponType(data["weapon_type"]), range(data["range"][0], data["range"][1]), reach(data["reach"]), cost(data["cost"]), weight(data["weight"]) {}
-
std::vector<Damage> getDamage(void) const {return damage;}
std::set<std::string> getProperties(void) const {return properties;}
- std::string getWeaponType(void) const {return weaponType;}
+ std::string getWeaponType(void) const {return weapon_type;}
std::pair<int, int> getRange(void) const {return range;}
int getReach(void) const {return reach;}
int getCost(void) const {return cost;}
double getWeight(void) const {return weight;}
virtual std::string getText() const override;
- virtual std::string getText(const creature::Creature& c) const override {return genText(*this, c);}
+ virtual std::string getText(const creature::Creature& c) const override;
- virtual nlohmann::json toJson(void) const {
- auto data = Item::toJson();
- data["damage"] = damage;
- data["properties"] = properties;
- data["weapon_type"] = weaponType;
- data["range"] = range;
- data["reach"] = reach;
- data["cost"] = cost;
- data["weight"] = weight;
- return data;
- }
+ NLOHMANN_DEFINE_DERIVED_TYPE_INTRUSIVE(Item, Weapon, damage, properties, weapon_type, range, reach, cost, weight);
private:
- const std::vector<Damage> damage;
- const std::set<std::string> properties;
- const std::string weaponType;
- const std::pair<const int, const int> range;
- const int reach;
- const int cost;
- const double weight;
+ std::vector<Damage> damage;
+ std::set<std::string> properties;
+ std::string weapon_type;
+ std::pair<int, int> range;
+ int reach;
+ int cost;
+ double weight;
};
}