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-rw-r--r--parsed/creatures/giant_spider.json124
1 files changed, 124 insertions, 0 deletions
diff --git a/parsed/creatures/giant_spider.json b/parsed/creatures/giant_spider.json
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+++ b/parsed/creatures/giant_spider.json
@@ -0,0 +1,124 @@
+{
+ "entry": "creatures",
+ "speed": "30 ft., climb 30 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [
+ "blindsight 10 ft.",
+ "darkvision 60 ft."
+ ],
+ "langs": "--",
+ "skills": {
+ "Stealth": 2
+ },
+ "hit_die_count": 4,
+ "hit_die_sides": 10,
+ "name": "Giant Spider",
+ "type": "beast",
+ "cr": 1.0,
+ "size": "Large",
+ "alignment": "unaligned",
+ "stats": {
+ "str": 14,
+ "dex": 16,
+ "con": 12,
+ "int": 2,
+ "wis": 11,
+ "cha": 4
+ },
+ "inventory": [],
+ "observant": false,
+ "givenName": "NAME",
+ "hpMax": -1,
+ "hp": -1,
+ "natural_armor": {
+ "name": "natural",
+ "bonus": 14
+ },
+ "text": "To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.",
+ "features": [
+ {
+ "entry": "feature",
+ "name": "spider climb",
+ "text": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.",
+ "type": "feature"
+ },
+ {
+ "entry": "feature",
+ "name": "web sense",
+ "text": "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.",
+ "type": "feature"
+ },
+ {
+ "entry": "feature",
+ "name": "web walker",
+ "text": "The spider ignores movement restrictions caused by webbing.",
+ "type": "feature"
+ },
+ {
+ "entry": "feature",
+ "name": "bite",
+ "text": "",
+ "type": "attack",
+ "attack": {
+ "entry": "item",
+ "type": "weapons",
+ "name": "bite",
+ "cost": -1,
+ "damage": [
+ {
+ "dmg_die_count": 1,
+ "dmg_die_sides": 8,
+ "dmg_type": "piercing",
+ "is_or": false
+ }
+ ],
+ "weight": -1.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [
+ "finesse"
+ ],
+ "weapon_type": "unknown",
+ "text": ", and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.",
+ "toHitOverride": null,
+ "dmgBonusOverride": null,
+ "abilityOverride": null
+ }
+ },
+ {
+ "entry": "feature",
+ "name": "web",
+ "text": "",
+ "type": "attack",
+ "attack": {
+ "entry": "item",
+ "type": "weapons",
+ "name": "web",
+ "cost": -1,
+ "damage": [],
+ "weight": -1.0,
+ "range": [
+ 30,
+ 60
+ ],
+ "reach": 0,
+ "properties": [
+ "recharge 5\u20136"
+ ],
+ "weapon_type": "unknown",
+ "text": "The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).",
+ "toHitOverride": null,
+ "dmgBonusOverride": null,
+ "abilityOverride": null
+ }
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file