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-rw-r--r--parser/monsters/couatl.json36
1 files changed, 34 insertions, 2 deletions
diff --git a/parser/monsters/couatl.json b/parser/monsters/couatl.json
index cb313fb..341b5d9 100644
--- a/parser/monsters/couatl.json
+++ b/parser/monsters/couatl.json
@@ -67,9 +67,41 @@
"description": "",
"features": [
{
- "name": "innate spellcasting",
+ "name": "spellcasting",
"text": "The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components: \nAt will: **_detect evil and good_**, **_detect magic_**, **_detect thoughts_** \n3/day each: **_bless_**, **_create food and water_**, **_cure wounds_**, **_lesser restoration_**, **_protection from poison_**, **_sanctuary_**, **_shield_** \n1/day each: **_dream_**, **_greater restoration_**, **_scrying_**",
- "type": "feature"
+ "type": "spellcasting",
+ "spellcasting_ability": "cha",
+ "innate": true,
+ "levels": [
+ {
+ "slots": 0,
+ "spells": [
+ "detect evil and good",
+ "detect magic",
+ "detect thoughts"
+ ]
+ },
+ {
+ "slots": 3,
+ "spells": [
+ "bless",
+ "create food and water",
+ "cure wounds",
+ "lesser restoration",
+ "protection from poison",
+ "sanctuary",
+ "shield"
+ ]
+ },
+ {
+ "slots": 1,
+ "spells": [
+ "dream",
+ "greater restoration",
+ "scrying"
+ ]
+ }
+ ]
},
{
"name": "magic weapons",