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Diffstat (limited to 'parser/spells/Wind_Walk.json')
-rw-r--r-- | parser/spells/Wind_Walk.json | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/parser/spells/Wind_Walk.json b/parser/spells/Wind_Walk.json new file mode 100644 index 0000000..db3e4e6 --- /dev/null +++ b/parser/spells/Wind_Walk.json @@ -0,0 +1,13 @@ +{ + "name": "Wind Walk", + "level": 6, + "school": "transmutation", + "classes": [ + "druid" + ], + "casting_time": "1 minute", + "range": "30 feet", + "components": "V, S, M (fire and holy water)", + "duration": "8 hours", + "text": "You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is incapacitated and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. \nIf a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance." +}
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