From e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35 Mon Sep 17 00:00:00 2001 From: Your Name Date: Tue, 30 May 2023 18:33:10 -0400 Subject: Changed makefiles, added parsed files --- parsed/creatures/duergar.json | 96 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 parsed/creatures/duergar.json (limited to 'parsed/creatures/duergar.json') diff --git a/parsed/creatures/duergar.json b/parsed/creatures/duergar.json new file mode 100644 index 0000000..441f4b5 --- /dev/null +++ b/parsed/creatures/duergar.json @@ -0,0 +1,96 @@ +{ + "entry": "creatures", + "speed": "25 ft.", + "saves": [], + "d_resistances": [ + { + "type": "poison", + "qualifiers": [] + } + ], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "darkvision 120 ft." + ], + "langs": "Dwarvish, Undercommon", + "skills": {}, + "hit_die_count": 4, + "hit_die_sides": 8, + "name": "Duergar", + "type": "humanoid (dwarf)", + "cr": 1.0, + "size": "Medium", + "alignment": "lawful evil", + "stats": { + "str": 14, + "dex": 11, + "con": 14, + "int": 11, + "wis": 10, + "cha": 9 + }, + "inventory": [ + { + "entry": "item", + "name": "scale mail", + "type": "armor", + "text": "scale mail armor" + }, + { + "entry": "item", + "name": "shield", + "type": "armor", + "text": "shield armor" + }, + { + "entry": "item", + "name": "war pick", + "type": "weapons", + "text": "while enlarged." + }, + { + "entry": "item", + "name": "javelin", + "type": "weapons", + "text": "while enlarged." + } + ], + "observant": false, + "givenName": "NAME", + "hpMax": -1, + "hp": -1, + "natural_armor": { + "name": "", + "bonus": 0 + }, + "text": "", + "features": [ + { + "entry": "feature", + "name": "duergar resilience", + "text": "The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.", + "type": "feature" + }, + { + "entry": "feature", + "name": "sunlight sensitivity", + "text": "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.", + "type": "feature" + }, + { + "entry": "feature", + "name": "enlarge (recharges after a short or long rest)", + "text": "For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.", + "type": "action" + }, + { + "entry": "feature", + "name": "invisibility (recharges after a short or long rest)", + "text": "The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.", + "type": "action" + } + ], + "prof": 2 +} \ No newline at end of file -- cgit v1.2.3