From e1ef3e987a1ef87fad2e44d2023e4aa50fb28c35 Mon Sep 17 00:00:00 2001 From: Your Name Date: Tue, 30 May 2023 18:33:10 -0400 Subject: Changed makefiles, added parsed files --- parsed/spells/legend_lore.json | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 parsed/spells/legend_lore.json (limited to 'parsed/spells/legend_lore.json') diff --git a/parsed/spells/legend_lore.json b/parsed/spells/legend_lore.json new file mode 100644 index 0000000..769058f --- /dev/null +++ b/parsed/spells/legend_lore.json @@ -0,0 +1,16 @@ +{ + "entry": "spells", + "name": "legend lore", + "level": 5, + "type": "divination", + "classes": [ + "bard", + "cleric", + "wizard" + ], + "casting_time": "10 minutes", + "range": "Self", + "components": "V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each)", + "duration": "Instantaneous", + "text": "Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is. \nThe information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: \u201cWoe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word **Rudnogg** on the lips.\"" +} \ No newline at end of file -- cgit v1.2.3