From 5a813a75412ac9b8fadb90c9abd46dd95aee8e9b Mon Sep 17 00:00:00 2001 From: Your Name Date: Thu, 29 Apr 2021 14:17:08 -0400 Subject: Removed data files from repo --- parser/monsters/animated_armor.json | 117 ------------------------------------ 1 file changed, 117 deletions(-) delete mode 100644 parser/monsters/animated_armor.json (limited to 'parser/monsters/animated_armor.json') diff --git a/parser/monsters/animated_armor.json b/parser/monsters/animated_armor.json deleted file mode 100644 index 189ec3c..0000000 --- a/parser/monsters/animated_armor.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "speed": "25 ft.", - "saves": [], - "d_resistances": [], - "d_vulnerabilities": [], - "d_immunities": [ - { - "type": "poison", - "qualifiers": [] - }, - { - "type": "psychic", - "qualifiers": [] - } - ], - "c_immunities": [ - { - "type": "blinded", - "qualifiers": [] - }, - { - "type": "charmed", - "qualifiers": [] - }, - { - "type": "deafened", - "qualifiers": [] - }, - { - "type": "exhaustion", - "qualifiers": [] - }, - { - "type": "frightened", - "qualifiers": [] - }, - { - "type": "paralyzed", - "qualifiers": [] - }, - { - "type": "petrified", - "qualifiers": [] - }, - { - "type": "poisoned", - "qualifiers": [] - } - ], - "senses": [ - "blindsight 60 ft. (blind beyond this radius)" - ], - "langs": "--", - "skills": {}, - "hit_die_count": 6, - "hit_die_sides": 8, - "name": "Animated Armor", - "type": "construct", - "cr": 1.0, - "size": "Medium", - "alignment": "unaligned", - "stats": { - "str": 14, - "dex": 11, - "con": 13, - "int": 1, - "wis": 3, - "cha": 1 - }, - "inventory": [], - "natural_armor": { - "name": "natural", - "bonus": 18 - }, - "description": "", - "features": [ - { - "name": "antimagic susceptibility", - "text": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.", - "type": "feature" - }, - { - "name": "false appearance", - "text": "While the armor remains motionless, it is indistinguishable from a normal suit of armor.", - "type": "feature" - }, - { - "name": "multiattack", - "text": "The armor makes two melee attacks.", - "type": "action" - }, - { - "name": "slam", - "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage.", - "type": "action", - "attack": { - "name": "slam", - "cost": 0, - "damage": { - "dmg_type": "bludgeoning", - "dmg_die_count": 1, - "dmg_die_sides": 6 - }, - "weight": 0.0, - "range": [ - 0, - 0 - ], - "reach": 5, - "properties": [], - "type": "unknown", - "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage." - } - } - ], - "prof": 2 -} \ No newline at end of file -- cgit v1.2.3