From dfce4d0398a8bafbb7ad7a31345af181c0269c09 Mon Sep 17 00:00:00 2001 From: Your Name Date: Thu, 15 Apr 2021 15:23:23 -0400 Subject: Added spells --- parser/monsters/couatl.json | 36 ++++++++++++++++++++++++++++++++++-- 1 file changed, 34 insertions(+), 2 deletions(-) (limited to 'parser/monsters/couatl.json') diff --git a/parser/monsters/couatl.json b/parser/monsters/couatl.json index cb313fb..341b5d9 100644 --- a/parser/monsters/couatl.json +++ b/parser/monsters/couatl.json @@ -67,9 +67,41 @@ "description": "", "features": [ { - "name": "innate spellcasting", + "name": "spellcasting", "text": "The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components: \nAt will: **_detect evil and good_**, **_detect magic_**, **_detect thoughts_** \n3/day each: **_bless_**, **_create food and water_**, **_cure wounds_**, **_lesser restoration_**, **_protection from poison_**, **_sanctuary_**, **_shield_** \n1/day each: **_dream_**, **_greater restoration_**, **_scrying_**", - "type": "feature" + "type": "spellcasting", + "spellcasting_ability": "cha", + "innate": true, + "levels": [ + { + "slots": 0, + "spells": [ + "detect evil and good", + "detect magic", + "detect thoughts" + ] + }, + { + "slots": 3, + "spells": [ + "bless", + "create food and water", + "cure wounds", + "lesser restoration", + "protection from poison", + "sanctuary", + "shield" + ] + }, + { + "slots": 1, + "spells": [ + "dream", + "greater restoration", + "scrying" + ] + } + ] }, { "name": "magic weapons", -- cgit v1.2.3