From 2ab51e507d620c4479e07ca0ec47d22c8c66bc90 Mon Sep 17 00:00:00 2001 From: Your Name Date: Tue, 13 Apr 2021 15:14:34 -0400 Subject: Initial commit --- parser/monsters/half_red_dragon_veteran.json | 127 +++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 parser/monsters/half_red_dragon_veteran.json (limited to 'parser/monsters/half_red_dragon_veteran.json') diff --git a/parser/monsters/half_red_dragon_veteran.json b/parser/monsters/half_red_dragon_veteran.json new file mode 100644 index 0000000..c63a2ad --- /dev/null +++ b/parser/monsters/half_red_dragon_veteran.json @@ -0,0 +1,127 @@ +{ + "speed": "30 ft.", + "saves": [], + "d_resistances": [ + { + "type": "fire", + "qualifiers": [] + } + ], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "blindsight 10 ft.", + "darkvision 60 ft." + ], + "langs": "Common, Draconic", + "skills": { + "Athletics": 1, + "Perception": 1 + }, + "hit_die_count": 10, + "hit_die_sides": 8, + "name": "Half-Red Dragon Veteran", + "type": "humanoid (human)", + "cr": 5.0, + "size": "Medium", + "alignment": "any alignment", + "stats": { + "str": 16, + "dex": 13, + "con": 14, + "int": 10, + "wis": 11, + "cha": 10 + }, + "inventory": [ + { + "name": "plate", + "cost": 150000, + "ac": 18, + "strength": 15, + "disadvantage": false, + "weight": 65.0, + "type": "heavy" + }, + { + "name": "longsword", + "cost": 1500, + "damage": { + "dmg_type": "slashing", + "dmg_die_count": 1, + "dmg_die_sides": 8 + }, + "weight": 3.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [ + "versatile" + ], + "type": "martial melee weapons", + "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands." + }, + { + "name": "shortsword", + "cost": 1000, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 6 + }, + "weight": 2.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [ + "finesse", + "light" + ], + "type": "martial melee weapons", + "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage." + }, + { + "name": "heavy crossbow", + "cost": 5000, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 10 + }, + "weight": 18.0, + "range": [ + 100, + 400 + ], + "reach": 0, + "properties": [ + "ammunition", + "heavy", + "loading", + "two-handed" + ], + "type": "martial ranged weapons", + "text": "_Ranged Weapon Attack:_ +3 to hit, range 100/400 ft., one target. _Hit:_ 6 (1d10 + 1) piercing damage." + } + ], + "natural_armor": [], + "description": "", + "features": [ + { + "name": "multiattack", + "text": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.", + "type": "action" + }, + { + "name": "fire breath (recharge 5\u20136)", + "text": "The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.", + "type": "action" + } + ], + "prof": 3 +} \ No newline at end of file -- cgit v1.2.3