From 2ab51e507d620c4479e07ca0ec47d22c8c66bc90 Mon Sep 17 00:00:00 2001 From: Your Name Date: Tue, 13 Apr 2021 15:14:34 -0400 Subject: Initial commit --- parser/monsters/phase_spider.json | 79 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 parser/monsters/phase_spider.json (limited to 'parser/monsters/phase_spider.json') diff --git a/parser/monsters/phase_spider.json b/parser/monsters/phase_spider.json new file mode 100644 index 0000000..2b7ecc3 --- /dev/null +++ b/parser/monsters/phase_spider.json @@ -0,0 +1,79 @@ +{ + "speed": "30 ft., climb 30 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "darkvision 60 ft." + ], + "langs": "--", + "skills": { + "Stealth": 2 + }, + "hit_die_count": 5, + "hit_die_sides": 10, + "name": "Phase Spider", + "type": "monstrosity", + "cr": 3.0, + "size": "Large", + "alignment": "unaligned", + "stats": { + "str": 15, + "dex": 15, + "con": 12, + "int": 6, + "wis": 10, + "cha": 6 + }, + "inventory": [], + "natural_armor": [ + { + "name": "natural", + "bonus": 13 + } + ], + "description": "A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.", + "features": [ + { + "name": "ethereal jaunt", + "text": "As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.", + "type": "feature" + }, + { + "name": "spider climb", + "text": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.", + "type": "feature" + }, + { + "name": "web walker", + "text": "The spider ignores movement restrictions caused by webbing.", + "type": "feature" + }, + { + "name": "bite", + "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.", + "type": "action", + "attack": { + "name": "bite", + "cost": 0, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 10 + }, + "weight": 0.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [], + "type": "unknown", + "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way." + } + } + ], + "prof": 2 +} \ No newline at end of file -- cgit v1.2.3