From 9034c3d2533177f7cb7a7ce939ec53f7fa63f60e Mon Sep 17 00:00:00 2001 From: Your Name Date: Tue, 13 Apr 2021 16:16:27 -0400 Subject: Added spells --- parser/spells/Locate_Creature.json | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 parser/spells/Locate_Creature.json (limited to 'parser/spells/Locate_Creature.json') diff --git a/parser/spells/Locate_Creature.json b/parser/spells/Locate_Creature.json new file mode 100644 index 0000000..5995f58 --- /dev/null +++ b/parser/spells/Locate_Creature.json @@ -0,0 +1,18 @@ +{ + "name": "Locate Creature", + "level": 4, + "school": "divination", + "classes": [ + "bard", + "cleric", + "druid", + "paladin", + "ranger", + "wizard" + ], + "casting_time": "1 action", + "range": "Self", + "components": "V, S, M (a bit of fur from a bloodhound)", + "duration": "Concentration, up to 1 hour", + "text": "Describe or name a creature that is familiar to you. You sense the direction to the creature's location, as long as that creature is within 1,000 feet of you. If the creature is moving, you know the direction of its movement. \nThe spell can locate a specific creature known to you, or the nearest creature of a specific kind (such as a human or a unicorn), so long as you have seen such a creature up close--within 30 feet--at least once. If the creature you described or named is in a different form, such as being under the effects of a **_polymorph_** spell, this spell doesn't locate the creature. \nThis spell can't locate a creature if running water at least 10 feet wide blocks a direct path between you and the creature." +} \ No newline at end of file -- cgit v1.2.3