From 5a813a75412ac9b8fadb90c9abd46dd95aee8e9b Mon Sep 17 00:00:00 2001 From: Your Name Date: Thu, 29 Apr 2021 14:17:08 -0400 Subject: Removed data files from repo --- parser/spells/Wall_of_Thorns.json | 13 ------------- 1 file changed, 13 deletions(-) delete mode 100644 parser/spells/Wall_of_Thorns.json (limited to 'parser/spells/Wall_of_Thorns.json') diff --git a/parser/spells/Wall_of_Thorns.json b/parser/spells/Wall_of_Thorns.json deleted file mode 100644 index bb4317c..0000000 --- a/parser/spells/Wall_of_Thorns.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "name": "Wall of Thorns", - "level": 6, - "school": "conjuration", - "classes": [ - "druid" - ], - "casting_time": "1 action", - "range": "120 feet", - "components": "V, S, M (a handful of thorns)", - "duration": "Concentration, up to 10 minutes", - "text": "You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. \nWhen the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save. \nA creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one. \n\n**At Higher Levels.** When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th." -} \ No newline at end of file -- cgit v1.2.3