From dfce4d0398a8bafbb7ad7a31345af181c0269c09 Mon Sep 17 00:00:00 2001 From: Your Name Date: Thu, 15 Apr 2021 15:23:23 -0400 Subject: Added spells --- parser/spells/legend_lore.json | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 parser/spells/legend_lore.json (limited to 'parser/spells/legend_lore.json') diff --git a/parser/spells/legend_lore.json b/parser/spells/legend_lore.json new file mode 100644 index 0000000..35bf66d --- /dev/null +++ b/parser/spells/legend_lore.json @@ -0,0 +1,15 @@ +{ + "name": "legend lore", + "level": 5, + "school": "divination", + "classes": [ + "bard", + "cleric", + "wizard" + ], + "casting_time": "10 minutes", + "range": "Self", + "components": "V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each)", + "duration": "Instantaneous", + "text": "Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is. \nThe information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: \u201cWoe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word **Rudnogg** on the lips.\"" +} \ No newline at end of file -- cgit v1.2.3