{ "name": "blinding spittle", "text": "The {NAME} spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC {(8,PROF,CON,+,+)} Dexterity saving throw or be blinded until the end of the {NAME}'s next turn.", "subfeatures": [ { "trigger": [ "action" ], "conditions": [ [ "N is within radius X of N", "point in space", "15'", "self" ], [ "N can see N", "self", "point in space" ] ], "effects": [{ "target": "creatures", "effect conditions": [ [ "N is within radius X of N", "point in space", "5'", "creature" ], [ "N fails dc X ABILITY save by at least X", "creature", "(8,PROF,CON,+,+)", "dexterity", 0 ] ], "effect": [ "set N = N", "creature.BLINDED", 1 ], "duration": "End of self next turn", "recharge": "5-6" }] } ] }