{ "name": "{V0} absorption", "text": "Whenever the {NAME} is subjected to {V0} damage, it takes no damage and instead regains a number of hit points equal to the {V0} damage dealt.", "subfeatures": [ { "trigger": [ "N takes damage", "self" ], "conditions": [[ "Damage received was type TYPE", "V0" ]], "effects": [{ "target": "self", "effect": [ "Reduce incoming damage by X", "V1" ] }, { "target": "self", "effect": [ "Regain X hp", "V1" ] }] } ] }