{ "name": "evasion (feature)", "text": "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.", "subfeatures": [ { "trigger": [], "conditions": [], "effects": [{ "target": "", "effect": [], "duration": "" }] } ] }