{ "name": "slow (recharge 5–6) (action)", "text": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "subfeatures": [ { "trigger": [], "conditions": [], "effects": [{ "target": "", "effect": [], "duration": "" }] } ] }