{ "entry": "creatures", "speed": "30 ft.", "saves": [ "str", "dex", "wis" ], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "any two languages", "skills": { "Athletics": 1, "Deception": 1 }, "hit_die_count": 10, "hit_die_sides": 8, "name": "Bandit Captain", "type": "humanoid (any race)", "cr": 2.0, "size": "Medium", "alignment": "any non-lawful alignment", "stats": { "str": 15, "dex": 16, "con": 14, "int": 14, "wis": 11, "cha": 14 }, "inventory": [ { "entry": "item", "name": "studded leather", "type": "armor", "text": "studded leather armor" }, { "entry": "item", "name": "scimitar", "type": "weapons", "text": "." }, { "entry": "item", "name": "dagger", "type": "weapons", "text": "." } ], "observant": false, "givenName": "NAME", "hpMax": -1, "hp": -1, "natural_armor": { "name": "", "bonus": 0 }, "text": "It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis. More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.", "features": [ { "entry": "feature", "name": "multiattack", "text": "The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.", "type": "action" }, { "entry": "feature", "name": "parry", "text": "The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.", "type": "reaction" } ], "prof": 2 }