{ "entry": "creatures", "speed": "40 ft.", "saves": [ "dex", "con", "int", "wis", "cha" ], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [ { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "charmed", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "Celestial, Common", "skills": {}, "hit_die_count": 15, "hit_die_sides": 10, "name": "Guardian Naga", "type": "monstrosity", "cr": 10.0, "size": "Large", "alignment": "lawful good", "stats": { "str": 19, "dex": 18, "con": 16, "int": 16, "wis": 19, "cha": 18 }, "inventory": [], "observant": false, "givenName": "NAME", "hpMax": -1, "hp": -1, "natural_armor": { "name": "natural", "bonus": 18 }, "text": "", "features": [ { "entry": "feature", "name": "rejuvenation", "text": "If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.", "type": "feature" }, { "entry": "feature", "name": "spellcasting", "text": "The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared: \nCantrips (at will): **_mending, sacred flame, thaumaturgy_** \n1st level (4 slots): **_command, cure wounds, shield of faith_** \n2nd level (3 slots): **_calm emotions, hold person_** \n3rd level (3 slots): **_bestow curse, clairvoyance_** \n4th level (3 slots): **_banishment, freedom of movement_** \n5th level (2 slots): **_flame strike, geas_** \n6th level (1 slot): **_true seeing_**", "type": "spells", "spellcasting_ability": "wis", "innate": false, "levels": [ { "slots": 0, "spells": [ "mending", "sacred flame", "thaumaturgy" ] }, { "slots": 4, "spells": [ "command", "cure wounds", "shield of faith" ] }, { "slots": 3, "spells": [ "calm emotions", "hold person" ] }, { "slots": 3, "spells": [ "bestow curse", "clairvoyance" ] }, { "slots": 3, "spells": [ "banishment", "freedom of movement" ] }, { "slots": 2, "spells": [ "flame strike", "geas" ] }, { "slots": 1, "spells": [ "true seeing" ] } ] }, { "entry": "feature", "name": "bite", "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one creature. _Hit:_ 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.", "type": "attack", "attack": { "entry": "item", "type": "weapons", "name": "bite", "cost": -1, "damage": [ { "dmg_die_count": 1, "dmg_die_sides": 8, "dmg_type": "piercing", "is_or": false } ], "weight": -1.0, "range": [ 0, 0 ], "reach": 10, "properties": [], "weapon_type": "unknown", "text": ", and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.", "toHitOverride": null, "dmgBonusOverride": null, "abilityOverride": null } }, { "entry": "feature", "name": "spit poison", "text": "_Ranged Weapon Attack:_ +8 to hit, range 15/30 ft., one creature. _Hit:_ The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.", "type": "attack", "attack": { "entry": "item", "type": "weapons", "name": "spit poison", "cost": -1, "damage": [], "weight": -1.0, "range": [ 15, 30 ], "reach": 0, "properties": [], "weapon_type": "unknown", "text": "The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.", "toHitOverride": null, "dmgBonusOverride": null, "abilityOverride": null } } ], "prof": 4 }