{ "speed": "30 ft.", "saves": [ "con" ], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [ { "type": "fire", "qualifiers": [] }, { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "poisoned", "qualifiers": [] } ], "senses": [], "langs": "Ignan", "skills": {}, "hit_die_count": 6, "hit_die_sides": 8, "name": "Azer", "type": "elemental", "cr": 2.0, "size": "Medium", "alignment": "lawful neutral", "stats": { "str": 17, "dex": 12, "con": 15, "int": 12, "wis": 13, "cha": 10 }, "inventory": [ { "name": "shield", "type": "armor", "text": "shield armor" }, { "name": "warhammer", "type": "weapon", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage." } ], "natural_armor": { "name": "natural", "bonus": 15 }, "description": "", "features": [ { "name": "heated body", "text": "A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.", "type": "feature" }, { "name": "heated weapons", "text": "When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).", "type": "feature" }, { "name": "illumination", "text": "The azer sheds bright light in a 10-\u00adfoot radius and dim light for an additional 10 feet.", "type": "feature" } ], "prof": 2 }