{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "Common, Goblin", "skills": { "Stealth": 2, "Survival": 1 }, "hit_die_count": 5, "hit_die_sides": 8, "name": "Bugbear", "type": "humanoid", "cr": 1.0, "size": "Medium", "alignment": "chaotic evil", "stats": { "str": 15, "dex": 14, "con": 13, "int": 8, "wis": 11, "cha": 9 }, "inventory": [ { "name": "hide", "type": "armor", "text": "hide armor" }, { "name": "shield", "type": "armor", "text": "shield armor" }, { "name": "morningstar", "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 11 (2d8 + 2) piercing damage." }, { "name": "javelin", "type": "weapon", "text": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range." } ], "natural_armor": [], "description": "", "features": [ { "name": "brute", "text": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).", "type": "feature" }, { "name": "surprise attack", "text": "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.", "type": "feature" } ], "prof": 2 }