{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "any one language (usually Common)", "skills": { "Deception": 1, "Persuasion": 1, "Religion": 1 }, "hit_die_count": 6, "hit_die_sides": 8, "name": "Cult Fanatic", "type": "humanoid (any race)", "cr": 2.0, "size": "Medium", "alignment": "any non-good alignment", "stats": { "str": 11, "dex": 14, "con": 12, "int": 10, "wis": 13, "cha": 14 }, "inventory": [ { "name": "leather", "type": "armor", "text": "leather armor" }, { "name": "dagger", "type": "weapon", "text": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage." } ], "natural_armor": [], "description": "Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.", "features": [ { "name": "dark devotion", "text": "The fanatic has advantage on saving throws against being charmed or frightened.", "type": "feature" }, { "name": "spellcasting", "text": "The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared: \nCantrips (at will): **_light, sacred flame, thaumaturgy_** \n1st level (4 slots): **_command, inflict wounds, shield of faith_** \n2nd level (3 slots): **_hold person, spiritual weapon_**", "type": "spellcasting", "spellcasting_ability": "wis", "innate": false, "levels": [ { "slots": 0, "spells": [ "light", "sacred flame", "thaumaturgy" ] }, { "slots": 4, "spells": [ "command", "inflict wounds", "shield of faith" ] }, { "slots": 3, "spells": [ "hold person", "spiritual weapon" ] } ] }, { "name": "multiattack", "text": "The fanatic makes two melee attacks.", "type": "action" } ], "prof": 2 }