{ "speed": "20 ft., swim 40 ft.", "saves": [ "dex", "con", "wis" ], "d_resistances": [ { "type": "fire", "qualifiers": [] } ], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 120 ft." ], "langs": "Aquan, Draconic", "skills": {}, "hit_die_count": 22, "hit_die_sides": 20, "name": "Dragon Turtle", "type": "dragon", "cr": 17.0, "size": "Gargantuan", "alignment": "neutral", "stats": { "str": 25, "dex": 10, "con": 20, "int": 10, "wis": 12, "cha": 12 }, "inventory": [], "natural_armor": { "name": "natural", "bonus": 20 }, "description": "", "features": [ { "name": "amphibious", "text": "The dragon turtle can breathe air and water.", "type": "feature" }, { "name": "multiattack", "text": "The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.", "type": "action" }, { "name": "bite", "text": "_Melee Weapon Attack:_ +13 to hit, reach 15 ft., one target. _Hit:_ 26 (3d12 + 7) piercing damage.", "type": "action", "attack": { "name": "bite", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 3, "dmg_die_sides": 12 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 15, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +13 to hit, reach 15 ft., one target. _Hit:_ 26 (3d12 + 7) piercing damage." } }, { "name": "claw", "text": "_Melee Weapon Attack:_ +13 to hit, reach 10 ft., one target. _Hit:_ 16 (2d8 + 7) slashing damage.", "type": "action", "attack": { "name": "claw", "cost": 0, "damage": { "dmg_type": "slashing", "dmg_die_count": 2, "dmg_die_sides": 8 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 10, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +13 to hit, reach 10 ft., one target. _Hit:_ 16 (2d8 + 7) slashing damage." } }, { "name": "tail", "text": "_Melee Weapon Attack:_ +13 to hit, reach 15 ft., one target. _Hit:_ 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.", "type": "action", "attack": { "name": "tail", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 3, "dmg_die_sides": 12 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 15, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +13 to hit, reach 15 ft., one target. _Hit:_ 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone." } }, { "name": "steam breath (recharge 5\u20136)", "text": "The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.", "type": "action" } ], "prof": 6 }