{ "speed": "50 ft.", "saves": [], "d_resistances": [ { "type": "bludgeoning", "qualifiers": [ "nonmagical" ] }, { "type": "piercing", "qualifiers": [ "nonmagical" ] }, { "type": "slashing", "qualifiers": [ "nonmagical" ] } ], "d_vulnerabilities": [], "d_immunities": [ { "type": "fire", "qualifiers": [] }, { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "exhaustion", "qualifiers": [] }, { "type": "grappled", "qualifiers": [] }, { "type": "paralyzed", "qualifiers": [] }, { "type": "petrified", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] }, { "type": "prone", "qualifiers": [] }, { "type": "restrained", "qualifiers": [] }, { "type": "unconscious", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "Ignan", "skills": {}, "hit_die_count": 12, "hit_die_sides": 10, "name": "Fire Elemental", "type": "elemental", "cr": 5.0, "size": "Large", "alignment": "neutral", "stats": { "str": 10, "dex": 17, "con": 16, "int": 6, "wis": 10, "cha": 7 }, "inventory": [], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "fire form", "text": "The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.", "type": "feature" }, { "name": "illumination", "text": "The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.", "type": "feature" }, { "name": "water susceptibility", "text": "For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.", "type": "feature" }, { "name": "multiattack", "text": "The elemental makes two touch attacks.", "type": "action" }, { "name": "touch", "text": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.", "type": "action", "attack": { "name": "touch", "cost": 0, "damage": { "dmg_type": "fire", "dmg_die_count": 2, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns." } } ], "prof": 3 }