{ "speed": "30 ft.", "saves": [], "d_resistances": [ { "type": "necrotic", "qualifiers": [] } ], "d_vulnerabilities": [], "d_immunities": [ { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "charmed", "qualifiers": [] }, { "type": "exhaustion", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "Common", "skills": {}, "hit_die_count": 8, "hit_die_sides": 8, "name": "Ghast", "type": "undead", "cr": 2.0, "size": "Medium", "alignment": "chaotic evil", "stats": { "str": 16, "dex": 17, "con": 10, "int": 11, "wis": 10, "cha": 8 }, "inventory": [], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "stench", "text": "Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.", "type": "feature" }, { "name": "turning defiance", "text": "The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.", "type": "feature" }, { "name": "bite", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8 + 3) piercing damage.", "type": "action", "attack": { "name": "bite", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 2, "dmg_die_sides": 8 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8 + 3) piercing damage." } }, { "name": "claws", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "type": "action", "attack": { "name": "claws", "cost": 0, "damage": { "dmg_type": "slashing", "dmg_die_count": 2, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } } ], "prof": 2 }