{ "speed": "30 ft., swim 50 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "--", "skills": { "Stealth": 2 }, "hit_die_count": 9, "hit_die_sides": 12, "name": "Giant Crocodile", "type": "beast", "cr": 5.0, "size": "Huge", "alignment": "unaligned", "stats": { "str": 21, "dex": 9, "con": 17, "int": 2, "wis": 10, "cha": 7 }, "inventory": [], "natural_armor": [ { "name": "natural", "bonus": 14 } ], "description": "", "features": [ { "name": "hold breath", "text": "The crocodile can hold its breath for 30 minutes.", "type": "feature" }, { "name": "multiattack", "text": "The crocodile makes two attacks: one with its bite and one with its tail.", "type": "action" }, { "name": "bite", "text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.", "type": "action", "attack": { "name": "bite", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 3, "dmg_die_sides": 10 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target." } }, { "name": "tail", "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.", "type": "action", "attack": { "name": "tail", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 2, "dmg_die_sides": 8 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 10, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone." } } ], "prof": 3 }