{ "speed": "10 ft., swim 60 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "--", "skills": { "Perception": 2, "Stealth": 2 }, "hit_die_count": 8, "hit_die_sides": 10, "name": "Giant Octopus", "type": "beast", "cr": 1.0, "size": "Large", "alignment": "unaligned", "stats": { "str": 17, "dex": 13, "con": 13, "int": 4, "wis": 10, "cha": 4 }, "inventory": [], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "hold breath", "text": "While out of water, the octopus can hold its breath for 1 hour.", "type": "feature" }, { "name": "underwater camouflage", "text": "The octopus has advantage on Dexterity (Stealth) checks made while underwater. Water Breathing. The octopus can breathe only underwater.", "type": "feature" }, { "name": "tentacles", "text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.", "type": "action", "attack": { "name": "tentacles", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 2, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 15, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target." } }, { "name": "ink cloud (recharges after a short or long rest)", "text": "A 20- foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.", "type": "action" } ], "prof": 2 }