{ "speed": "20 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 120 ft." ], "langs": "Gnomish, Terran, Undercommon", "skills": { "Investigation": 1, "Perception": 1, "Stealth": 1 }, "hit_die_count": 3, "hit_die_sides": 6, "name": "Gnome, Deep (Svirfneblin)", "type": "humanoid (gnome)", "cr": 0.5, "size": "Small", "alignment": "neutral good", "stats": { "str": 15, "dex": 14, "con": 14, "int": 12, "wis": 10, "cha": 9 }, "inventory": [ { "name": "chain shirt", "type": "armor", "text": "chain shirt armor" }, { "name": "war pick", "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage." } ], "natural_armor": [], "description": "", "features": [ { "name": "stone camouflage", "text": "The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.", "type": "feature" }, { "name": "gnome cunning", "text": "The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.", "type": "feature" }, { "name": "spellcasting", "text": "The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: \nAt will: **_nondetection_** (self only) \n1/day each: **_blindness/deafness_**, **_blur_**, **_disguise self_**", "type": "spellcasting", "spellcasting_ability": "int", "innate": true, "levels": [ { "slots": 0, "spells": [ "nondetection" ] }, { "slots": 1, "spells": [ "blindness/deafness", "blur", "disguise self" ] } ] }, { "name": "poisoned dart", "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "type": "action", "attack": { "name": "poisoned dart", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 4 }, "weight": 0.0, "range": [ 30, 120 ], "reach": 0, "properties": [], "type": "unknown", "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } } ], "prof": 2 }