{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "Common, Goblin", "skills": { "Stealth": 2 }, "hit_die_count": 2, "hit_die_sides": 6, "name": "Goblin", "type": "humanoid (goblinoid)", "cr": 0.25, "size": "Small", "alignment": "neutral evil", "stats": { "str": 8, "dex": 14, "con": 10, "int": 10, "wis": 8, "cha": 8 }, "inventory": [ { "name": "leather", "cost": 1000, "ac": 11, "strength": 0, "disadvantage": false, "weight": 10.0, "type": "light" }, { "name": "shield", "cost": 1000, "ac": 2, "strength": 0, "disadvantage": false, "weight": 6.0, "type": "shield" }, { "name": "scimitar", "cost": 2500, "damage": { "dmg_type": "slashing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 3.0, "range": [ 0, 0 ], "reach": 5, "properties": [ "finesse", "light" ], "type": "martial melee weapons", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage." }, { "name": "shortbow", "cost": 2500, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 2.0, "range": [ 80, 320 ], "reach": 0, "properties": [ "ammunition", "two-handed" ], "type": "simple ranged weapons", "text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." } ], "natural_armor": [], "description": "", "features": [ { "name": "nimble escape", "text": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns.", "type": "feature" } ], "prof": 2 }