{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "Common, Goblin", "skills": { "Stealth": 2 }, "hit_die_count": 2, "hit_die_sides": 6, "name": "Goblin", "type": "humanoid (goblinoid)", "cr": 0.25, "size": "Small", "alignment": "neutral evil", "stats": { "str": 8, "dex": 14, "con": 10, "int": 10, "wis": 8, "cha": 8 }, "inventory": [ { "name": "leather", "type": "armor", "text": "leather armor" }, { "name": "shield", "type": "armor", "text": "shield armor" }, { "name": "scimitar", "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage." }, { "name": "shortbow", "type": "weapon", "text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." } ], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "nimble escape", "text": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns.", "type": "feature" } ], "prof": 2 }