{ "speed": "30 ft.", "saves": [], "d_resistances": [ { "type": "fire", "qualifiers": [] } ], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "langs": "Common, Draconic", "skills": { "Athletics": 1, "Perception": 1 }, "hit_die_count": 10, "hit_die_sides": 8, "name": "Half-Red Dragon Veteran", "type": "humanoid (human)", "cr": 5.0, "size": "Medium", "alignment": "any alignment", "stats": { "str": 16, "dex": 13, "con": 14, "int": 10, "wis": 11, "cha": 10 }, "inventory": [ { "name": "plate", "cost": 150000, "ac": 18, "strength": 15, "disadvantage": false, "weight": 65.0, "type": "heavy" }, { "name": "longsword", "cost": 1500, "damage": { "dmg_type": "slashing", "dmg_die_count": 1, "dmg_die_sides": 8 }, "weight": 3.0, "range": [ 0, 0 ], "reach": 5, "properties": [ "versatile" ], "type": "martial melee weapons", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands." }, { "name": "shortsword", "cost": 1000, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 2.0, "range": [ 0, 0 ], "reach": 5, "properties": [ "finesse", "light" ], "type": "martial melee weapons", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage." }, { "name": "heavy crossbow", "cost": 5000, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 10 }, "weight": 18.0, "range": [ 100, 400 ], "reach": 0, "properties": [ "ammunition", "heavy", "loading", "two-handed" ], "type": "martial ranged weapons", "text": "_Ranged Weapon Attack:_ +3 to hit, range 100/400 ft., one target. _Hit:_ 6 (1d10 + 1) piercing damage." } ], "natural_armor": [], "description": "", "features": [ { "name": "multiattack", "text": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.", "type": "action" }, { "name": "fire breath (recharge 5\u20136)", "text": "The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.", "type": "action" } ], "prof": 3 }