{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "Abyssal, Common", "skills": { "Deception": 2, "Insight": 1, "Stealth": 1 }, "hit_die_count": 13, "hit_die_sides": 10, "name": "Lamia", "type": "monstrosity", "cr": 4.0, "size": "Large", "alignment": "chaotic evil", "stats": { "str": 16, "dex": 13, "con": 15, "int": 14, "wis": 15, "cha": 16 }, "inventory": [ { "name": "dagger", "cost": 200, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 4 }, "weight": 1.0, "range": [ 0, 0 ], "reach": 5, "properties": [ "finesse", "light", "thrown" ], "type": "simple melee weapons", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4 + 3) piercing damage." } ], "natural_armor": [ { "name": "natural", "bonus": 13 } ], "description": "", "features": [ { "name": "innate spellcasting", "text": "The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components. \nAt will: **_disguise self_** (any humanoid form), **_major image_** \n3/day each: **_charm person_**, **_mirror image_**, **_scrying_**, **_suggestion_** \n1/day: **_geas_**", "type": "feature" }, { "name": "multiattack", "text": "The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.", "type": "action" }, { "name": "claws", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 14 (2d10 + 3) slashing damage.", "type": "action", "attack": { "name": "claws", "cost": 0, "damage": { "dmg_type": "slashing", "dmg_die_count": 2, "dmg_die_sides": 10 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 14 (2d10 + 3) slashing damage." } }, { "name": "intoxicating touch", "text": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.", "type": "action", "attack": { "name": "intoxicating touch", "cost": 0, "damage": { "dmg_type": "-", "dmg_die_count": 0, "dmg_die_sides": 0 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks." } } ], "prof": 2 }