{ "speed": "50 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "--", "skills": { "Perception": 1, "Stealth": 2 }, "hit_die_count": 4, "hit_die_sides": 10, "name": "Lion", "type": "beast", "cr": 1.0, "size": "Large", "alignment": "unaligned", "stats": { "str": 17, "dex": 15, "con": 13, "int": 3, "wis": 12, "cha": 8 }, "inventory": [], "natural_armor": [], "description": "", "features": [ { "name": "keen smell", "text": "The lion has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.", "type": "feature" }, { "name": "pounce", "text": "If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.", "type": "feature" }, { "name": "running leap", "text": "With a 10-foot running start, the lion can long jump up to 25 feet.", "type": "feature" }, { "name": "bite", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage.", "type": "action", "attack": { "name": "bite", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 8 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage." } }, { "name": "claw", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) slashing damage.", "type": "action", "attack": { "name": "claw", "cost": 0, "damage": { "dmg_type": "slashing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) slashing damage." } } ], "prof": 2 }