{ "speed": "10 ft., swim 40 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "Aquan, Common", "skills": { "Perception": 1 }, "hit_die_count": 2, "hit_die_sides": 8, "name": "Merfolk", "type": "humanoid (merfolk)", "cr": 0.125, "size": "Medium", "alignment": "neutral", "stats": { "str": 10, "dex": 13, "con": 12, "int": 11, "wis": 11, "cha": 12 }, "inventory": [ { "name": "spear", "cost": 100, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 3.0, "range": [ 20, 60 ], "reach": 5, "properties": [ "thrown", "versatile" ], "type": "simple melee weapons", "text": "_Melee or _Ranged Weapon Attack:__ +2 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack." } ], "natural_armor": [], "description": "", "features": [ { "name": "amphibious", "text": "The merfolk can breathe air and water.", "type": "feature" } ], "prof": 2 }