{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [ "darkvision 60 ft." ], "langs": "Common, Orc", "skills": { "Intimidation": 1 }, "hit_die_count": 2, "hit_die_sides": 8, "name": "Orc", "type": "humanoid (orc)", "cr": 0.5, "size": "Medium", "alignment": "chaotic evil", "stats": { "str": 16, "dex": 12, "con": 16, "int": 7, "wis": 11, "cha": 10 }, "inventory": [ { "name": "hide", "type": "armor", "text": "hide armor" }, { "name": "greataxe", "type": "weapon", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 9 (1d12 + 3) slashing damage." }, { "name": "javelin", "type": "weapon", "text": "_Melee or _Ranged Weapon Attack:__ +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage." } ], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "aggressive", "text": ". As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.", "type": "feature" } ], "prof": 2 }