{ "speed": "40 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "Common, Elvish, Sylvan", "skills": { "Perception": 1, "Performance": 2, "Stealth": 1 }, "hit_die_count": 7, "hit_die_sides": 8, "name": "Satyr", "type": "fey", "cr": 0.5, "size": "Medium", "alignment": "chaotic neutral", "stats": { "str": 12, "dex": 16, "con": 11, "int": 12, "wis": 10, "cha": 14 }, "inventory": [ { "name": "leather", "type": "armor", "text": "leather armor" }, { "name": "shortsword", "type": "weapon", "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage." }, { "name": "shortbow", "type": "weapon", "text": "_Ranged Weapon Attack:_ +5 to hit, range 80/320 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage." } ], "natural_armor": [], "description": "", "features": [ { "name": "magic resistance", "text": "The satyr has advantage on saving throws against spells and other magical effects.", "type": "feature" }, { "name": "ram", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 6 (2d4 + 1) bludgeoning damage.", "type": "action", "attack": { "name": "ram", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 2, "dmg_die_sides": 4 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 6 (2d4 + 1) bludgeoning damage." } } ], "prof": 2 }