{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [ { "type": "bludgeoning", "qualifiers": [] } ], "d_immunities": [ { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "exhaustion", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "understands all languages it knew in life but can't speak", "skills": {}, "hit_die_count": 2, "hit_die_sides": 8, "name": "Skeleton", "type": "undead", "cr": 0.25, "size": "Medium", "alignment": "lawful evil", "stats": { "str": 10, "dex": 14, "con": 15, "int": 6, "wis": 8, "cha": 5 }, "inventory": [ { "name": "shortsword", "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." }, { "name": "shortbow", "type": "weapon", "text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." } ], "natural_armor": [ { "name": "armor scraps", "bonus": 13 } ], "description": "", "features": [], "prof": 2 }