{ "speed": "40 ft.", "saves": [ "dex", "con", "wis", "cha" ], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [ { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "charmed", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "Abyssal, Common", "skills": {}, "hit_die_count": 10, "hit_die_sides": 10, "name": "Spirit Naga", "type": "monstrosity", "cr": 8.0, "size": "Large", "alignment": "chaotic evil", "stats": { "str": 18, "dex": 17, "con": 14, "int": 16, "wis": 15, "cha": 16 }, "inventory": [], "natural_armor": { "name": "natural", "bonus": 15 }, "description": "", "features": [ { "name": "rejuvenation", "text": "If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.", "type": "feature" }, { "name": "spellcasting", "text": "The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared: \nCantrips (at will): **_mage hand, minor illusion, ray of frost_** \n1st level (4 slots): **_charm person, detect magic, sleep_** \n2nd level (3 slots): **_detect thoughts, hold person_** \n3rd level (3 slots): **_lightning bolt, water breathing_** \n4th level (3 slots): **_blight, dimension door_** \n5th level (2 slots): **_dominate person_**", "type": "spellcasting", "spellcasting_ability": "int", "innate": false, "levels": [ { "slots": 0, "spells": [ "mage hand", "minor illusion", "ray of frost" ] }, { "slots": 4, "spells": [ "charm person", "detect magic", "sleep" ] }, { "slots": 3, "spells": [ "detect thoughts", "hold person" ] }, { "slots": 3, "spells": [ "lightning bolt", "water breathing" ] }, { "slots": 3, "spells": [ "blight", "dimension door" ] }, { "slots": 2, "spells": [ "dominate person" ] } ] }, { "name": "bite", "text": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.", "type": "action", "attack": { "name": "bite", "cost": 0, "damage": { "dmg_type": "piercing", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 10, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one." } } ], "prof": 3 }