{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [ { "type": "poison", "qualifiers": [] }, { "type": "psychic", "qualifiers": [] }, { "type": "bludgeoning", "qualifiers": [ "nonmagical", "non-adamantine" ] }, { "type": "piercing", "qualifiers": [ "nonmagical", "non-adamantine" ] }, { "type": "slashing", "qualifiers": [ "nonmagical", "non-adamantine" ] } ], "c_immunities": [ { "type": "charmed", "qualifiers": [] }, { "type": "exhaustion", "qualifiers": [] }, { "type": "frightened", "qualifiers": [] }, { "type": "paralyzed", "qualifiers": [] }, { "type": "petrified", "qualifiers": [] }, { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 120 ft." ], "langs": "understands the languages of its creator but can't speak", "skills": {}, "hit_die_count": 17, "hit_die_sides": 10, "name": "Stone Golem", "type": "construct", "cr": 10.0, "size": "Large", "alignment": "unaligned", "stats": { "str": 22, "dex": 9, "con": 20, "int": 3, "wis": 11, "cha": 1 }, "inventory": [], "natural_armor": { "name": "natural", "bonus": 17 }, "description": "", "features": [ { "name": "immutable form", "text": "The golem is immune to any spell or effect that would alter its form.", "type": "feature" }, { "name": "magic resistance", "text": "The golem has advantage on saving throws against spells and other magical effects.", "type": "feature" }, { "name": "magic weapons", "text": "The golem's weapon attacks are magical.", "type": "feature" }, { "name": "multiattack", "text": "The golem makes two slam attacks.", "type": "action" }, { "name": "slam", "text": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8 + 6) bludgeoning damage.", "type": "action", "attack": { "name": "slam", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 3, "dmg_die_sides": 8 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8 + 6) bludgeoning damage." } }, { "name": "slow (recharge 5\u20136)", "text": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "type": "action" } ], "prof": 4 }