{ "speed": "30 ft.", "saves": [], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [], "c_immunities": [], "senses": [], "langs": "any one language (usually Common)", "skills": { "Intimidation": 1 }, "hit_die_count": 5, "hit_die_sides": 8, "name": "Thug", "type": "humanoid (any race)", "cr": 0.5, "size": "Medium", "alignment": "any non-good alignment", "stats": { "str": 15, "dex": 11, "con": 14, "int": 10, "wis": 10, "cha": 11 }, "inventory": [ { "name": "leather", "type": "armor", "text": "leather armor" }, { "name": "mace", "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6 + 2) bludgeoning damage." }, { "name": "heavy crossbow", "type": "weapon", "text": "_Ranged Weapon Attack:_ +2 to hit, range 100/400 ft., one target. _Hit:_ 5 (1d10) piercing damage." } ], "natural_armor": { "name": "", "bonus": 0 }, "description": "Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.", "features": [ { "name": "pack tactics", "text": "The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.", "type": "feature" }, { "name": "multiattack", "text": "The thug makes two melee attacks.", "type": "action" } ], "prof": 2 }