{ "speed": "20 ft.", "saves": [ "wis" ], "d_resistances": [], "d_vulnerabilities": [], "d_immunities": [ { "type": "poison", "qualifiers": [] } ], "c_immunities": [ { "type": "poisoned", "qualifiers": [] } ], "senses": [ "darkvision 60 ft." ], "langs": "understands the languages it knew in life but can't speak", "skills": {}, "hit_die_count": 3, "hit_die_sides": 8, "name": "Zombie", "type": "undead", "cr": 0.25, "size": "Medium", "alignment": "neutral evil", "stats": { "str": 13, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5 }, "inventory": [], "natural_armor": { "name": "", "bonus": 0 }, "description": "", "features": [ { "name": "undead fortitude", "text": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.", "type": "feature" }, { "name": "slam", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 4 (1d6 + 1) bludgeoning damage.", "type": "action", "attack": { "name": "slam", "cost": 0, "damage": { "dmg_type": "bludgeoning", "dmg_die_count": 1, "dmg_die_sides": 6 }, "weight": 0.0, "range": [ 0, 0 ], "reach": 5, "properties": [], "type": "unknown", "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 4 (1d6 + 1) bludgeoning damage." } } ], "prof": 2 }