namespace creatue { struct Creature_Data { std::string givenName; int hpMax; int hp; std::vector> inventory; std::map stats; std::map skills; int proficiency; std::string size; std::string alignment; int hdCount; int hdSides; std::string speed; std::vector saves; std::vector senses; std::string langs; double cr; bool observant; std::string natArmorName; int natArmorBonus; std::vector dmgImmunities; std::vector dmgResistances; std::vector dmgVulnerabilities; std::vector condImmunities; std::vector> features; }; }