#include "creature.h" #include "feature.h" #include #include #include "rules.h" #include "utils.h" #include "item.h" #include "armor.h" #include "weapon.h" using namespace std; template vector mapItems(const vector>& items) { vector out; for(auto i : items) { out.push_back(i->getName()); } return out; } int main(int argc, char *argv[]) { creature::Creature c(utils::loadJson(argv[argc-1])); cout << c.getCreatureName() << " " << c.getGivenName() << ", a cr " << c.getCR() << " " << c.getAlignment() << " " << c.getSize() << " " << c.getType() << ", has " << c.getHP() << " hp, ac " << creature::getAC(c) << " (" << utils::join(mapItems(creature::getItems(c)), ", ") << "), speaks " << c.getLanguages() << ", has " << utils::join(c.getSenses(), ", ") << ", speed " << c.getSpeed() << ", and wields " << utils::join(mapItems(creature::getItems(c)), ", ") << ".\n Stats:\n"; for(auto ability : abilities) { cout << ability << ": " << c.getScore(ability) << " (" << c.getBonus(ability) << ")\n"; } cout << "\nSkills:\n"; for(auto skill : c.getSkills()) { cout << skill.first << " (+" << skill.second << ")\n"; } cout << "\nSaves:\n"; for(auto save : c.getSaves()) { cout << save.first << " (+" << save.second << ")\n"; } cout << "\nFeatures:\n"; for(auto f: c.getFeatures()) { cout << f->getName() << " (" << f->getType() << "):\n"; cout << f->getText() << "\n\n"; } cout << "\nWeapons:\n"; for(auto w : creature::getItems(c)) { cout << w->getName() << " (" << w->getCost() << " cp, i.e., " << utils::getCostString(w->getCost()) << ", " << w->getWeight() << "lbs): "; cout << item::genActionText(*w, c); } cout << "\nArmor:\n"; for(auto a : creature::getItems(c)) { cout << a->getName() << " (" << a->getCost() << " cp, i.e., " << utils::getCostString(a->getCost()) << ", " << a->getWeight() << "lbs): "; cout << "AC bonus: " << a->getACBonus() << "; type: " << a->getArmorType() << "; strReq: " << a->getStrRequirement() << "; stealthDis: " << a->stealthDisadvantage() << "\n"; } cout << "We strike him with mace, dealing 5 fire damage!\n"; c.applyDamage(5, "fire", vector()); cout << "Now he has " << c.getHP() << " out of " << c.getHPMax() << " hp.\n"; //cout << "Increasing str by 4...\n"; //c.setScore("str", c.getScore("str") + 4); cout << "Saving to out.json...\n"; utils::saveJson(c.toJson(), "out.json"); }