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path: root/parser/monsters/berserker.json
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{
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "any one language (usually Common)",
  "skills": {},
  "hit_die_count": 9,
  "hit_die_sides": 8,
  "name": "Berserker",
  "type": "humanoid (any race)",
  "cr": 2.0,
  "size": "Medium",
  "alignment": "any chaotic alignment",
  "stats": {
    "str": 16,
    "dex": 12,
    "con": 17,
    "int": 9,
    "wis": 11,
    "cha": 9
  },
  "inventory": [
    {
      "name": "hide",
      "type": "armor",
      "text": "hide armor"
    },
    {
      "name": "greataxe",
      "type": "weapon",
      "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 9 (1d12 + 3) slashing damage."
    }
  ],
  "natural_armor": {
    "name": "",
    "bonus": 0
  },
  "description": "Hailing from uncivilized lands, unpredictable berserkers come together in war parties and seek conflict wherever they can find it.",
  "features": [
    {
      "name": "reckless",
      "text": "At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.",
      "type": "feature"
    }
  ],
  "prof": 2
}