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-rw-r--r--content/soothsinger.md2
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@@ -330,7 +330,7 @@ Your tanky ally is your weapon! Though not a particularly potent weapon.
**Top:** One ally can attack all adjacent enemies --- base 2. For your attack modifier deck that would be great, but for the typical tank, this pales in comparison to what you've already achieved with Booming Proclamation a level ago. Maybe if you have a summoning item and your summoned ally manages to survive to get into a hairy position (and you have the unique capacity to make this happen), then this could be viable. But even then, Proclamation covers a greater area, so you may still have trouble being as effective with this card as with the other.
-**Bottom:** This is effectively an upgraded version of the bottom of Throw Voice, complete with it being a loss card. If this results in most of the 7 targeted enemies moving into stun traps while also achieving your strategic positioning purposes, then maybe. But in the vast majority of circumstances I can't imagine this being worth the action let alone the loss.
+**Bottom:** This is effectively an upgraded version of the bottom of Throw Voice, complete with it being a lost card. If this results in most of the 7 targeted enemies moving into traps while also achieving your strategic positioning purposes, then maybe. But in the vast majority of circumstances I can't imagine this being worth the action let alone the loss.
**Initiative:** Terrible.