From 9d31850dbfbf1c3a3f75a4b476d6278e5f9370f1 Mon Sep 17 00:00:00 2001 From: Your Name Date: Wed, 9 Oct 2024 20:11:16 -0400 Subject: Improved wording --- content/soothsinger.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'content/soothsinger.md') diff --git a/content/soothsinger.md b/content/soothsinger.md index 5bcd7ae..f009817 100644 --- a/content/soothsinger.md +++ b/content/soothsinger.md @@ -330,7 +330,7 @@ Your tanky ally is your weapon! Though not a particularly potent weapon. **Top:** One ally can attack all adjacent enemies --- base 2. For your attack modifier deck that would be great, but for the typical tank, this pales in comparison to what you've already achieved with Booming Proclamation a level ago. Maybe if you have a summoning item and your summoned ally manages to survive to get into a hairy position (and you have the unique capacity to make this happen), then this could be viable. But even then, Proclamation covers a greater area, so you may still have trouble being as effective with this card as with the other. -**Bottom:** This is effectively an upgraded version of the bottom of Throw Voice, complete with it being a loss card. If this results in most of the 7 targeted enemies moving into stun traps while also achieving your strategic positioning purposes, then maybe. But in the vast majority of circumstances I can't imagine this being worth the action let alone the loss. +**Bottom:** This is effectively an upgraded version of the bottom of Throw Voice, complete with it being a lost card. If this results in most of the 7 targeted enemies moving into traps while also achieving your strategic positioning purposes, then maybe. But in the vast majority of circumstances I can't imagine this being worth the action let alone the loss. **Initiative:** Terrible. -- cgit v1.2.3