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authorYour Name <you@example.com>2022-08-09 16:57:53 -0400
committerYour Name <you@example.com>2022-08-09 16:57:53 -0400
commit5937d893da5656be3f486c863ae54e08bbe66579 (patch)
tree15aedaf0753fcf73fe85e90e88a7d0af33036eca /features/aberrant_ground.json
parent947d83c59ea86615e3a81a2ec122d843b5eceee9 (diff)
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Added generic items, worked on features
Diffstat (limited to 'features/aberrant_ground.json')
-rw-r--r--features/aberrant_ground.json23
1 files changed, 10 insertions, 13 deletions
diff --git a/features/aberrant_ground.json b/features/aberrant_ground.json
index 4e72225..dc5f1f9 100644
--- a/features/aberrant_ground.json
+++ b/features/aberrant_ground.json
@@ -1,26 +1,23 @@
{
"name": "aberrant ground",
- "text": "The ground in a 10-foot radius around the {NAME} is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC {(8,PROF,STR,+,+)} Strength saving throw or have its speed reduced to 0 until the start of its next turn.",
+ "text": "The ground in a 10-foot radius around the {NAME} is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC {8,PROF,STR,+,+} Strength saving throw or have its speed reduced to 0 until the start of its next turn.",
"subfeatures": [
{
- "trigger": [ "N end of turn", "self" ],
- "conditions": [],
+ "trigger": "self,turnend",
"effects": [{
- "target": "self",
- "effect": [ "Terrain in X ft radius is difficult", 10 ],
- "duration": "Start of next turn"
+ "target": "terrain",
+ "condition": "terrain,self,distance,10,<=",
+ "effect": "1,terrain.TERRAIN_IS_DIFFICULT,store",
+ "duration": "self,turnstart"
}]
},
{
- "trigger": [ "N start of turn", "creature" ],
- "conditions": [
- [ "N is within radius X of N", "creature", 10, "self" ],
- [ "N succeeds dc X ABILITY save by at least X", "creature", "(8,PROF,STR,+,+)", "STR", 0 ]
- ],
+ "trigger": "creature,turnstart",
+ "condition": "creature,self,distance,10,<=,creature,strength,roll,8,PROF,STR,+,+,>=,&",
"effects": [{
"target": "creature",
- "effect": [ "Set movement speed to X", 0 ],
- "duration": "Start of next turn"
+ "effect": "0,creature.MOVESPEED,store",
+ "duration": "creature,turnstart"
}]
}
]