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authorYour Name <you@example.com>2023-05-30 18:33:10 -0400
committerYour Name <you@example.com>2023-05-30 18:33:10 -0400
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Changed makefiles, added parsed files
Diffstat (limited to 'parsed/creatures/ankheg.json')
-rw-r--r--parsed/creatures/ankheg.json87
1 files changed, 87 insertions, 0 deletions
diff --git a/parsed/creatures/ankheg.json b/parsed/creatures/ankheg.json
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+{
+ "entry": "creatures",
+ "speed": "30 ft., burrow 10 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [
+ "darkvision 60 ft.",
+ "tremorsense 60 ft."
+ ],
+ "langs": "--",
+ "skills": {},
+ "hit_die_count": 6,
+ "hit_die_sides": 10,
+ "name": "Ankheg",
+ "type": "monstrosity",
+ "cr": 2.0,
+ "size": "Large",
+ "alignment": "unaligned",
+ "stats": {
+ "str": 17,
+ "dex": 11,
+ "con": 13,
+ "int": 1,
+ "wis": 13,
+ "cha": 6
+ },
+ "inventory": [],
+ "observant": false,
+ "givenName": "NAME",
+ "hpMax": -1,
+ "hp": -1,
+ "natural_armor": {
+ "name": "natural",
+ "bonus": 14
+ },
+ "text": "",
+ "features": [
+ {
+ "entry": "feature",
+ "name": "bite",
+ "text": "",
+ "type": "attack",
+ "attack": {
+ "entry": "item",
+ "type": "weapons",
+ "name": "bite",
+ "cost": -1,
+ "damage": [
+ {
+ "dmg_die_count": 2,
+ "dmg_die_sides": 6,
+ "dmg_type": "slashing",
+ "is_or": false
+ },
+ {
+ "dmg_die_count": 1,
+ "dmg_die_sides": 6,
+ "dmg_type": "acid",
+ "is_or": false
+ }
+ ],
+ "weight": -1.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [],
+ "weapon_type": "unknown",
+ "text": ". If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.",
+ "toHitOverride": null,
+ "dmgBonusOverride": null,
+ "abilityOverride": null
+ }
+ },
+ {
+ "entry": "feature",
+ "name": "acid spray (recharge 6)",
+ "text": "The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.",
+ "type": "action"
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file