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author | Your Name <you@example.com> | 2021-04-15 15:23:23 -0400 |
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committer | Your Name <you@example.com> | 2021-04-15 15:23:23 -0400 |
commit | dfce4d0398a8bafbb7ad7a31345af181c0269c09 (patch) | |
tree | 695162ff8cc25e146f52d9e26fe19ffa9934b3d6 /parser/monsters/elf_drow.json | |
parent | 9034c3d2533177f7cb7a7ce939ec53f7fa63f60e (diff) | |
download | dmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.tar.gz dmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.tar.bz2 dmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.zip |
Added spells
Diffstat (limited to 'parser/monsters/elf_drow.json')
-rw-r--r-- | parser/monsters/elf_drow.json | 66 |
1 files changed, 23 insertions, 43 deletions
diff --git a/parser/monsters/elf_drow.json b/parser/monsters/elf_drow.json index 5f394b7..7d5061c 100644 --- a/parser/monsters/elf_drow.json +++ b/parser/monsters/elf_drow.json @@ -31,54 +31,17 @@ "inventory": [ { "name": "chain shirt", - "cost": 5000, - "ac": 13, - "strength": 0, - "disadvantage": false, - "weight": 20.0, - "type": "medium" + "type": "armor", + "text": "chain shirt armor" }, { "name": "shortsword", - "cost": 1000, - "damage": { - "dmg_type": "piercing", - "dmg_die_count": 1, - "dmg_die_sides": 6 - }, - "weight": 2.0, - "range": [ - 0, - 0 - ], - "reach": 5, - "properties": [ - "finesse", - "light" - ], - "type": "martial melee weapons", + "type": "weapon", "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." }, { "name": "hand crossbow", - "cost": 7500, - "damage": { - "dmg_type": "piercing", - "dmg_die_count": 1, - "dmg_die_sides": 6 - }, - "weight": 3.0, - "range": [ - 30, - 120 - ], - "reach": 0, - "properties": [ - "ammunition", - "light", - "loading" - ], - "type": "martial ranged weapons", + "type": "weapon", "text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake." } ], @@ -91,9 +54,26 @@ "type": "feature" }, { - "name": "innate spellcasting", + "name": "spellcasting", "text": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components: \nAt will: **_dancing lights_** \n1/day each: **_darkness_**, **_faerie fire_**", - "type": "feature" + "type": "spellcasting", + "spellcasting_ability": "cha", + "innate": true, + "levels": [ + { + "slots": 0, + "spells": [ + "dancing lights" + ] + }, + { + "slots": 1, + "spells": [ + "darkness", + "faerie fire" + ] + } + ] }, { "name": "sunlight sensitivity", |