aboutsummaryrefslogtreecommitdiff
path: root/parser/monsters/elf_drow.json
diff options
context:
space:
mode:
authorYour Name <you@example.com>2021-04-15 15:23:23 -0400
committerYour Name <you@example.com>2021-04-15 15:23:23 -0400
commitdfce4d0398a8bafbb7ad7a31345af181c0269c09 (patch)
tree695162ff8cc25e146f52d9e26fe19ffa9934b3d6 /parser/monsters/elf_drow.json
parent9034c3d2533177f7cb7a7ce939ec53f7fa63f60e (diff)
downloaddmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.tar.gz
dmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.tar.bz2
dmtool-dfce4d0398a8bafbb7ad7a31345af181c0269c09.zip
Added spells
Diffstat (limited to 'parser/monsters/elf_drow.json')
-rw-r--r--parser/monsters/elf_drow.json66
1 files changed, 23 insertions, 43 deletions
diff --git a/parser/monsters/elf_drow.json b/parser/monsters/elf_drow.json
index 5f394b7..7d5061c 100644
--- a/parser/monsters/elf_drow.json
+++ b/parser/monsters/elf_drow.json
@@ -31,54 +31,17 @@
"inventory": [
{
"name": "chain shirt",
- "cost": 5000,
- "ac": 13,
- "strength": 0,
- "disadvantage": false,
- "weight": 20.0,
- "type": "medium"
+ "type": "armor",
+ "text": "chain shirt armor"
},
{
"name": "shortsword",
- "cost": 1000,
- "damage": {
- "dmg_type": "piercing",
- "dmg_die_count": 1,
- "dmg_die_sides": 6
- },
- "weight": 2.0,
- "range": [
- 0,
- 0
- ],
- "reach": 5,
- "properties": [
- "finesse",
- "light"
- ],
- "type": "martial melee weapons",
+ "type": "weapon",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
},
{
"name": "hand crossbow",
- "cost": 7500,
- "damage": {
- "dmg_type": "piercing",
- "dmg_die_count": 1,
- "dmg_die_sides": 6
- },
- "weight": 3.0,
- "range": [
- 30,
- 120
- ],
- "reach": 0,
- "properties": [
- "ammunition",
- "light",
- "loading"
- ],
- "type": "martial ranged weapons",
+ "type": "weapon",
"text": "_Ranged Weapon Attack:_ +4 to hit, range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake."
}
],
@@ -91,9 +54,26 @@
"type": "feature"
},
{
- "name": "innate spellcasting",
+ "name": "spellcasting",
"text": "The drow's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components: \nAt will: **_dancing lights_** \n1/day each: **_darkness_**, **_faerie fire_**",
- "type": "feature"
+ "type": "spellcasting",
+ "spellcasting_ability": "cha",
+ "innate": true,
+ "levels": [
+ {
+ "slots": 0,
+ "spells": [
+ "dancing lights"
+ ]
+ },
+ {
+ "slots": 1,
+ "spells": [
+ "darkness",
+ "faerie fire"
+ ]
+ }
+ ]
},
{
"name": "sunlight sensitivity",